Target Object Editor

You are currently viewing the documentation for the latest version (2.1.1). To access a different version, click the "Switch version" button located in the upper-right corner of the page.

■ If you are not sure which version of the product you are currently using, please feel free to contact Mech-Mind Technical Support.

Function

The target object editor integrates features for configuring target objects, including generating and editing the point cloud models, setting pick points, and setting up collision models. Six guided configuration workflows are available, as shown in the figure below. You can follow the step-by-step instructions to complete the target object configuration.

index

The main features and description of the target object editor are shown in the following table:

No. Main Function Description

1

Configuration workflows with clear and detailed instructions

Six guided configuration workflows are provided in the target object editor. You can follow the guidance and select the appropriate workflow to complete the target object configuration.

2

Real-time visualization of the configuration result

The target object editor provides a visualization area where you can preview the target object configuration results in real time or make certain configurations directly within the area, such as adjusting pick points.

3

More integrated target object configurations

Help me revise this paragraph: The target object editor consolidates various target object settings, such as symmetry settings, object center point settings, pick point settings, and collision model settings. With this tool, you can manage all these tasks in one unified interface.

Target objects configured with software version 2.1.1 cannot be used with software versions earlier than 2.1.1.

Reading Guide

Read the following sections to learn how to select a configuration workflow for the target object.


Read the following section to learn how to configure target objects with the target object editor.


Read the following section to learn other operations in the target object editor.


Read the following section for additional references related to the target object editor.

Is this page helpful?

You can give a feedback in any of the following ways:

We Value Your Privacy

We use cookies to provide you with the best possible experience on our website. By continuing to use the site, you acknowledge that you agree to the use of cookies. If you decline, a single cookie will be used to ensure you're not tracked or remembered when you visit this website.