Model Editor

You are currently viewing the documentation for the latest version (2.1.0). To access a different version, click the "Switch version" button located in the upper-right corner of the page.

■ If you are not sure which version of the product you are currently using, please feel free to contact Mech-Mind Technical Support.

As a built-in tool of Mech-Viz, Model Editor is mainly used to adjust the reference frame of the end tool model and create convex hulls for the end tool model.

The collision models of end tools used in Mech-Viz should be OBJ models that are composed entirely of convex hulls (convex polyhedra). If the end tool model you use is in STL, STP, STEP, or OBJ format and does not meet this requirement, you should use Model Editor to create convex hulls on it and export it as an OBJ model.

A convex hull refers to the smallest convex shape that completely encloses a set of points in a multi-dimensional space. In simpler terms, a convex hull is a convex polygon or polyhedron that wraps around a set of points or a collection of objects in such a way that no part of the polygon or polyhedron “bends inward.”

This section is intended to help you get familiar with and use the Model Editor. Please click the link below to get started with the Model Editor.

We Value Your Privacy

We use cookies to provide you with the best possible experience on our website. By continuing to use the site, you acknowledge that you agree to the use of cookies. If you decline, a single cookie will be used to ensure you're not tracked or remembered when you visit this website.