Decompose Quaternions to X- Y- Z- Axes
Function
This Step decomposes rotation vectors in quaternions into three vectors: X-axis vector, Y-axis vector, Z-axis vector.
Usage Scenario
This Step is a general pose decomposition Step. The decomposed parts can be used as input for other Steps.
Input and Output
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Input:
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The X, Y, and Z axis vectors corresponding to the quaternions input at this port will be individually output.
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Output:
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X-axis vectors of the input vectors in quaternions
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Y-axis vectors of the input vectors in quaternions
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Z-axis vectors of the input vectors in quaternions
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