Generate Path Given Depth Map

If you need to use this Step, please click Help in the menu bar, select About Plugins, and enable the “step_trajectory” plugin in the window.

Contents of this Step are under maintenance. If you need more information about this Step urgently, please visit Mech-Mind Online Community.

Function

This Step generates inward spiraling path’s targets based on an object’s point cloud edge and depth map.

Usage Scenario

This Step is generally used for gluing the edges of flat objects.

Input and Output

  • Input:

    1. Object mask

    2. Scene depth map

    3. Object point cloud

  • Output:

    1. List of targets of the generated path

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