Interface Introduction

The interface of Model Editor consists of the following 5 main parts.

model editor interface

① Menu Bar, ② Toolbar, ③ Reference Model, ④ Assemblies ⑤ 3D Editing Workspace

Menu Bar

Provides functions as importing and exporting the model file, editing, and opening the user guide.

File

Option Description Shortcut

New

Create a new editing project.

Ctrl + N

Open

Open an existing M3D file to edit.

Ctrl + O

Save

Save the editing project as an M3D file.

Ctrl + S

Save As

Save the editing project as an M3D file to the specified directory.

Ctrl + Shift + S

Import

Reference Model: import the reference model.

N/A

Export

Reference Model: export the reference model; Assemblies: export the assembly.

N/A

Edit

Option Description Shortcut

Undo

Undo the change.

Ctrl + Z

Redo

Redo the change.

Ctrl + Y

Help

Option Description

User Manual

Open the online user guide of the Model Editor.

Toolbar

Provides basic tools for the Model Editor.

Option Description Shortcut

Cuboid Selection Tool

Creates a cuboid selection.

N/A

Elliptic Cylinder Selection Tool

Creates an elliptic cylinder selection.

N/A

Cylinder Selection Tool

Creates a cylinder selection.

N/A

Create Box

Creates a cuboid convex hull.

N/A

Create Cylinder

Creates a cylinder convex hull.

N/A

Create Convex Hull

Creates a convex hull based on the vertices in the cuboid selection.

Shift + C

Create Center Point

Creates a center point based on the vertices in the cuboid selection.

N/A

Create the Reference Frame

Creates a reference frame based on the center point or the vertices.

N/A

Reference Model

The names of the imported files will be displayed in the Reference Model panel.

  • Click the model file name, and the vertices of the model will be displayed in the 3D editing workspace.

  • Once you select the model file name, click icon_display_transform will hide the model only and the vertices of the model will still be displayed.

  • If the model file name is not selected, click icon_display_transform will hide the entire model.

Assemblies

The geometric solids, convex hulls, and center point will be displayed in the Assemblies panel. The geometric solid with convex hulls form a convex model.

Click icon_display_transform to hide the corresponding convex hulls or center points.

Right-click the name of the geometric solid and you can see the following options.

Option Description Shortcut

Copy

Copy the selected geometric solid.

Ctrl + C

Paste

Paste the geometric solid.

Ctrl + V

Delete

Delete the selected geometric solid.

Delete

Rename

Rename the selected geometric solid.

N/A

Right-click the name of the convex hull and you can see the following options.

Option Description Shortcut

Copy

Copy the selected convex hull.

Ctrl + C

Paste

Paste the convex hull.

Ctrl + V

Delete

Delete the selected convex hull.

Delete

Rename

Rename the selected convex hull.

N/A

Show 3D Selection Tool At Creation

Display the 3D selection tool which is used to create the convex hull.

N/A

Right-click the name of the center point and you can see the following options in the context menu.

Option Description Shortcut

Copy

Copy the selected center point.

Ctrl + C

Paste

Paste the center point.

Ctrl + V

Delete

Delete the selected center point.

Delete

Rename

Rename the selected center point.

N/A

Show 3D Selection Tool At Creation

Display the 3D selection tool which is used to create the center point.

N/A

Show On Top

Select to view the center point inside the model.

N/A

3D Editing Workspace

The 3D Editing Workspace is used to display and edit the model.

The navigation gizmo shows the current view in the workspace. Click the icon of each axis (X, Y, Z, -X, -Y, -Z) to align the view with the axis. Press and hold the left mouse button and drag the navigation gizmo to rotate the view.

simulation area ball

Rotate the view

Press and hold the scroll wheel and drag in any direction, or press and hold the left mouse button and drag the navigation gizmo in any direction.

Pan the view

Press and hold 3d edit key1 and drag in any direction, or press and hold Shift + scroll wheel and drag in any direction.

Zoom in/out

Press and hold 3d edit key2 to zoom in by dragging upwards and zoom out by dragging downwards, or scroll the mouse wheel.

Fit the view

Click 3d edit key3.

Switch to perspective/orthographic view

Click 3d edit key4.

Show pressed keyboard keys and mouse buttons

Once 3d edit key5 is selected (highlighted in blue), the keyboard keys and mouse buttons you pressed will be displayed in the lower right corner in the 3D Editing Workspace.

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