Mech-Eye SDK 2.3.2 Release Notes
Mech-Eye Viewer
LSR L (V4) and DEEP (V4): Improved the Speed of Reflective Fringe Coding Mode
After the firmware of the LSR L (V4) and DEEP (V4) series is upgraded to 2.3.2, when acquiring data with the Fringe Coding Mode parameter set to Reflective, the acquisition time is shortened:
-
LSR L: The acquisition time of depth data is reduced from about 5 s to 2.4–2.8 s, improved by at most 50%.
The about data was obtained with the Exposure Time parameter in the 3D Parameters category set to 28 ms and 32 ms.
-
DEEP:
-
When the depth map resolution is 2048 × 1536, the acquisition time of depth data is reduced from about 5 s to 2.5 s, improved by at most 50%.
-
When the depth map resolution is 1024 × 768, the acquisition time of depth data is reduced from about 2.8 s to 2.1 s, improved by at most 30%.
The about data was obtained with the Exposure Time parameter in the 3D Parameters category set to 28 ms. -
After the camera firmware is upgraded to 2.3.2, the quality of the depth data may change. |
In addition, the Stripe Contrast Threshold parameter can now be adjusted when the Reflective option is used.
Resolved Issues
The following issues have been resolved in Mech-Eye SDK 2.3.2:
-
Virtual devices could not be connected on a computer without Ethernet interface cards.
-
With a resolution of 1980 × 1080 and scaling of 125%, The software interface could not be fully displayed on the screen when the restore button was clicked after the software interface had been maximized.
-
NANO (V4) and Nano (V3): The cuboid automatically created by Full Pallet Simulator exceeded the range of the view cones.
-
The depth map of the first acquisition could not be displayed if the Depth Range parameter was adjusted, the Color option in the left panel of the depth map/point cloud display was changed, the positions of the slider handles were adjusted, or the depth values to the right of the slider were changed before data acquisition.
Mech-Eye API
LSR L (V4) and DEEP (V4): Improved the Speed of Reflective Fringe Coding Mode
After the firmware of the LSR L (V4) and DEEP (V4) series is upgraded to 2.3.2, when acquiring data with the LaserFringeCodingMode (Fringe Coding Mode) parameter set to Reflective, the acquisition time is shortened:
-
LSR L: The acquisition time of depth data is reduced from about 5 s to 2.4–2.8 s, improved by at most 50%.
The about data was obtained with the Exposure Time parameter in the 3D Parameters category set to 28 ms and 32 ms.
-
DEEP:
-
When the depth map resolution is 2048 × 1536, the acquisition time of depth data is reduced from about 5 s to 2.5 s, improved by at most 50%.
-
When the depth map resolution is 1024 × 768, the acquisition time of depth data is reduced from about 2.8 s to 2.1 s, improved by at most 30%.
The about data was obtained with the Exposure Time parameter in the 3D Parameters category set to 28 ms. -
After the camera firmware is upgraded to 2.3.2, the quality of the depth data may change. |
In addition, the FringeContrastThreshold (Stripe Contrast Threshold) parameter can now be adjusted when the Reflective option is used.
GenICam Interface
LSR L (V4) and DEEP (V4): Improved the Speed of Reflective Fringe Coding Mode
After the firmware of the LSR L (V4) and DEEP (V4) series is upgraded to 2.3.2, when acquiring data with the LaserFringeCodingMode (Fringe Coding Mode) parameter set to Reflective, the acquisition time is shortened:
-
LSR L: The acquisition time of depth data is reduced from about 5 s to 2.4–2.8 s, improved by at most 50%.
The about data was obtained with the Exposure Time parameter in the 3D Parameters category set to 28 ms and 32 ms.
-
DEEP:
-
When the depth map resolution is 2048 × 1536, the acquisition time of depth data is reduced from about 5 s to 2.5 s, improved by at most 50%.
-
When the depth map resolution is 1024 × 768, the acquisition time of depth data is reduced from about 2.8 s to 2.1 s, improved by at most 30%.
The about data was obtained with the Exposure Time parameter in the 3D Parameters category set to 28 ms. -
After the camera firmware is upgraded to 2.3.2, the quality of the depth data may change. |
In addition, the FringeContrastThreshold (Stripe Contrast Threshold) parameter can now be adjusted when the Reflective option is used.