Mech-Eye SDK 2.3.1 Release Notes
Mech-Eye Viewer
DEEP (V4): Improved Quality of Depth Data for Reflective Objects
After the firmware of DEEP (V4) is upgraded to 2.3.1, a Reflective option is added to the Fringe Coding Mode parameter in the 3D Parameters category. Using this option can greatly enhance the quality of the depth data of reflective objects, such as beverage bottles wrapped in shrink film.
Target object | Reflective option | Other options |
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Resolved Issues
The following issues have been resolved in Mech-Eye SDK 2.3.1:
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PRO S (V4), PRO M (V4), LSR L (V4) and LSR S (V4): When the parameter group was switched, if the Fringe Coding Mode parameter in the previous parameter group was set to Reflective, the Exposure Multiplier parameter value in the new parameter group would be compulsorily modified to 1.
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In the Administrator account, when all tools were displayed in the toolbar, the width of the interface exceeded the screen width.
Mech-Eye API
DEEP (V4): Improved Quality of Depth Data for Reflective Objects
After the firmware of DEEP (V4) is upgraded to 2.3.1, a Reflective option is added to the LaserFringeCodingMode (Fringe Coding Mode) parameter. Using this option can greatly enhance the quality of the depth data of reflective objects, such as beverage bottles wrapped in shrink film.
Target object | Reflective option | Other options |
---|---|---|
Resolved Issues
The following issues have been resolved in Mech-Eye SDK 2.3.1:
-
PRO S (V4), PRO M (V4), LSR L (V4) and LSR S (V4): When the parameter group was switched, if the ProjectorFringeCodingMode or LaserFringeCodingMode parameter in the previous parameter group was set to Reflective, the ExposureMultiplier parameter value in the new parameter group would be compulsorily modified to 1.
GenICam Interface
DEEP (V4): Improved Quality of Depth Data for Reflective Objects
After the firmware of DEEP (V4) is upgraded to 2.3.1, a Reflective option is added to the LaserFringeCodingMode (Fringe Coding Mode) parameter. Using this option can greatly enhance the quality of the depth data of reflective objects, such as beverage bottles wrapped in shrink film.
Target object | Reflective option | Other options |
---|---|---|
Resolved Issues
The following issues have been resolved in Mech-Eye SDK 2.3.1:
-
PRO S (V4), PRO M (V4), LSR L (V4) and LSR S (V4): When the parameter group was switched, if the ProjectorFringeCodingMode or LaserFringeCodingMode parameter in the previous parameter group was set to Reflective, the ExposureMultiplier parameter value in the new parameter group would be compulsorily modified to 1.