User Interface

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When you open Mech-Eye Viewer, the following interface is displayed.

device finder main

In this interface, you can view all the available cameras and their information, set camera IP address and connect to a camera.

Hover the cursor on path, and then click Industrial 3D Camera to view the troubleshooting guidance on camera connection issues.

After the camera is successfully connected, the following interface is displayed.

main view

This interface consists of the following parts:

  1. Menu bar: provides the File, Tools, View, and Help menus.

  2. Data acquisition area: used to set a custom name, acquire data, save data, disconnect, and view the log.

  3. Data display area: displays the data obtained from the camera.

  4. Parameter and acquisition info panel: used to adjust parameters, manage parameter groups, and view the information related to acquisition.

  5. Status bar: displays the camera operation status. Click Previous or Next to switch between messages.

Menu Bar

The menu bar provides the File, Tools, View, Help and user switch menus.

Menu Option Description

File

Save Virtual Device File

Save the virtual device file in MRAW format for analysis and troubleshooting later on.

Load Virtual Device File

Load the virtual device file saved in MRAW format, and check the parameter values set when the data was saved.

Tool

Provide supplementary tools. For detailed information, please refer to Tools.

View

Toolbar

Check to display the toolbar. Unchecked by default.

Image Information Box

Check to display the image information box on the 2D image and depth map. Checked by default.

Point Cloud Exhibit Button

Check to display the Play button on the point cloud, used to exhibit the point cloud. Unchecked by default.

Parameter Description

Check to display the Parameter Description section in the Parameters tab. Checked by default.

Depth Map Grid

Select whether to display a grid on the depth map and the grid pattern to be displayed.

Help

About

Display software version.

What’s New

Open the Mech-Eye SDK release notes in your browser.

User Manual

Open the user manual in your browser.

Online Community

Open Mech-Mind Online Community in the browser.

Options

Switch the software display language. Change is applied after the software is restarted.

user type

Click to switch the user account. The default account is Standard. If you need to use the Administrator account, please contact Mech-Mind Technical Support.

Data Acquisition Area

In the data acquisition area, you can:

Data Display Area

This area displays the data output from the camera. You can switch among 2D image, depth map and point cloud.

For detailed information on the function of this area, please refer to Adjust Data Display.

Parameter and Acquisition Info Panel

This panel includes two tabs, Parameters and Acquisition info.

Acquisition Info Tab

The Acquisition info tab displays the following information related to the current data acquisition:

  • Camera name and the completion time of the acquisition

  • Acquisition time: the total time for acquiring the 2D image, depth map, and point cloud

    • 2D image / 2D image (texture): the time for acquiring the 2D image / 2D image (texture)

    • Depth data: the time for acquiring the depth map and point cloud

  • Resolutions: content dependent on the camera model

    Model Displayed content Description

    Models other than LSR L, LSR S, and DEEP

    2D image

    Resolution of the 2D image

    Depth map

    Resolution of the depth map

    LSR L, LSR S, and DEEP

    2D image (texture)

    Resolution of the 2D image (texture)

    2D image (depth source)

    Resolution of the 2D images (depth source)

    Depth map

    Resolution of the depth map

    The resolution of the 2D image (texture) or depth map of LSR L, LSR S, and DEEP can be changed using Camera Controller in the Administrator account.
  • Temperature

    • CPU: the temperature of the camera CPU

    • Projector: the temperature of the camera projector


This topic introduced the user interface of Mech-Eye Viewer. Continue reading for instructions on using Mech-Eye Viewer.

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