Mech-DLK SDK 2.0.0 Release Notes

New Features

  • Provided efficient and highly scalable C APIs for inference based on models exported from Mech-DLK. Supported algorithms are as follows:

    • Classification

    • Object detection

    • Instance segmentation

    • Defect segmentation

    • Fast positioning

  • Allows for various inference backends and high-performance deployment on devices using GPU or CPU. The available inference backends include the following:

    • GpuDefault: inference using the default GPU mode.

    • GpuOptimization: Inference using the GPU (Optimization) mode. In this mode, it takes one to five minutes for model optimization, and the floating-point precision format can be set according to actual situation.

    • CPU: model deployment based on CPU (for devices without a GPU).

  • Enabled inference based on cascaded models to simplify the deployment of complex projects.

  • Enabled simultaneous inference of multiple images to enhance inference efficiency.

We Value Your Privacy

We use cookies to provide you with the best possible experience on our website. By continuing to use the site, you acknowledge that you agree to the use of cookies. If you decline, a single cookie will be used to ensure you're not tracked or remembered when you visit this website.