Resources

This section summarizes the functions of options in the context menu and the buttons in the Resources panel. Please refer to Resources to learn about how to configure various resources in the project.

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Project

This entry provides the interfaces for the project name, project modification status, and the project autoload status.

Right-click the project name, and the following options will appear.

Open Project Folder

Open the folder where the project is stored

Autoload Project

Select to automatically open the current project when you open the software next time

Back Up Current Project

Back up the current project

If a change of the workflow is not saved in the current project, the project name will be marked with an asterisk. If the project is set to autoload, the icon_autoload icon will be displayed next to the project name.

Robot

This entry provides the interfaces for displaying the robot used in the current project.

Right-click the robot name and the following option will appear.

Open Robot File Directory

Open the folder where the robot model file is stored

Click icon_transparent_open to make the displayed robot semitransparent, and click icon_transparent_close_half to restore to the original display setting.

Reference Frames

This entry provides the interface for displaying all reference frames in the 3D simulation area.

Click icon_transparent_close to display the corresponding reference frame, and click icon_transparent_open to hide the reference frame.

Click icon_transparent_adjust to enable or disable the “translation” or “rotation” of the dragger.

Tools

This entry provides the interface for configuring the tools in the project. Please refer to Tools for how to configure the tools.

Click + to open the Tool Configuration window, where you can add tools.

Right-click the name of a configured tool, and the following options will appear.

Option

Description

Shortcut

Copy

Copy the current tool

Ctrl + C

Paste

Paste the current tool

Ctrl + V

Delete

Delete the current tool

Delete

Rename

Rename the current tool

N/A

Tool Configuration

Open the Tool Configuration window of the current tool

N/A

Set As Active Tool

Set the current tool as the active tool

N/A

Click icon_transparent_open to make the tool semitransparent, and click icon_transparent_close_half to restore to the original display setting.

Workobjects

This entry provides the interface for configuring the workobjects in the project. Please refer to Workobjects for how to configure the workobjects.

Click + to open a Workobject Configuration window, where you can add workobjects.

Right-click the name of a configured workobject, and the following options will appear.

Option

Description

Shortcut

Delete

Delete the current workobject

Delete

Rename

Rename the current workobject

N/A

Workobject Configuration

Open the Workobject Configuration window of the current workobject

N/A

Hint

“Default” is the workobject configuration used for vision results without labels.

Floor

This entry provides the interface for modifying the height of the floor and floor display setting.

Right-click the Floor and you can modify the height of it in the pop-up window.

Click icon_transparent_open to hide the floor and click icon_transparent_close to restore.

Scene Objects

This entry provides the interface for configuring the scene objects in the project. Please refer to Scene Objects for how to configure the scene objects.

Click + to open a Scene Object Configuration window, where you can add scene objects.

Right-click the name of a configured scene object, and the following options will appear.

Option

Description

Shortcut

Copy

Copy the current scene object

Ctrl + C

Paste

Paste the scene object

Ctrl + V

Cut

Cut the current scene object

Ctrl + X

Delete

Delete the current scene object

Delete

Rename

Rename the current scene object

N/A

Scene Object Configuration

Open the Scene Object Configuration window of the current workobject

N/A

Click icon_transparent_open to make the scene object semitransparent; click icon_transparent_close_half to make the scene object transparent; and click icon_transparent_close to restore to the original display setting.

You can also drag and drop the scene object name in the Resources panel to make the scene object model a child model or an individual model.

Model Library

This entry provides the interface for importing external models to the project. All the external models imported will be displayed in the Model Library, and the models will be categorized according to their formats.

Click + to open the file selection window to import an external model.

Right-click the imported external model, and the following options will appear.

Option

Description

Shortcut

Copy

Copy the current model

Ctrl + C

Paste

Paste the copied model

Ctrl + V

Delete

Delete the current model

Delete

Model Configuration

Open the Model Configuration window of the current model

N/A

Model Editor

Open the model editor and the current model will be used as the reference model

N/A

Open Folder

Open the folder where the model file is stored

N/A