Compose Quaternions from Axes and Angles

Function

This Step combines the Vector3D type vectors and the rotation angles into rotation vectors.

Usage Scenario

This Step is a general rotation vector composing Step. This Step has no fixed usage scenarios.

Input and Output

  • Input:

  1. Axes input at this port will be used to create the rotation vectors.

  2. Angles input at this port will be used to create the rotation vectors.

  • Output:

  1. Created rotation vectors, in quaternions.