Decompose Quaternions to X- Y- Z- Axes¶
Function¶
This Step decomposes rotation vectors in quaternions into three vectors: X-axis vector, Y-axis vector, Z-axis vector.
Usage Scenario¶
This Step is a general pose decomposition Step. The decomposed parts can be used as input for other Steps.
Input and Output¶
Input:
The X, Y, and Z axis vectors corresponding to the quaternions input at this port will be individually output.
Output:
X-axis vectors of the input vectors in quaternions.
Y-axis vectors of the input vectors in quaternions.
Z-axis vectors of the input vectors in quaternions.