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enum struct | Value { Off
, Weak
, Normal
, Strong
} |
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Definition at line 48 of file PointCloudProcessing.h.
◆ Value
enum struct mmind::eye::pointcloud_processing_setting::SurfaceSmoothing::Value |
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strong |
◆ description
constexpr const char* mmind::eye::pointcloud_processing_setting::SurfaceSmoothing::description |
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staticconstexpr |
Initial value:=
"Reduces the depth fluctuation in the point cloud and improves its resemblance to the "
"actual object surface. Surface smoothing causes loss of object surface details. The more "
"intense the smoothing, the more details are lost."
Definition at line 53 of file PointCloudProcessing.h.
◆ name
constexpr const char* mmind::eye::pointcloud_processing_setting::SurfaceSmoothing::name = "PointCloudSurfaceSmoothing" |
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staticconstexpr |
◆ type
The documentation for this class was generated from the following file: