Mech-Eye API 2.3.3
API reference documentation for Mech-Eye Industrial 3D Camera
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The pixel element struct in TexturedPointCloudWithNormals with the coordinate (x, y, z), texture (blue, green, red), and normal vector coordinate (x, y, z) information. More...
#include <Frame2DAnd3D.h>
Public Attributes | |
PointXYZBGR | colorPoint |
NormalVector | normal |
The pixel element struct in TexturedPointCloudWithNormals with the coordinate (x, y, z), texture (blue, green, red), and normal vector coordinate (x, y, z) information.
Definition at line 64 of file Frame2DAnd3D.h.
PointXYZBGR mmind::eye::PointXYZBGRWithNormals::colorPoint |
Definition at line 66 of file Frame2DAnd3D.h.
NormalVector mmind::eye::PointXYZBGRWithNormals::normal |
Definition at line 67 of file Frame2DAnd3D.h.