Mech-Eye API 2.3.3
API reference documentation for Mech-Eye Industrial 3D Camera
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Public Attributes | List of all members
mmind::eye::PointXYZBGR Struct Reference

Represents a point in TexturedPointCloud with the coordinate (x, y, z) and texture (blue, green, and red) information. More...

#include <Frame2DAnd3D.h>

Public Attributes

float x {0}
 X channel, unit: mm, invalid data: nan.
 
float y {0}
 Y channel, unit: mm, invalid data: nan.
 
float z {0}
 Z channel, unit: mm, invalid data: nan.
 
uint8_t b {0}
 Blue channel.
 
uint8_t g {0}
 Green channel.
 
uint8_t r {0}
 Red channel.
 

Detailed Description

Represents a point in TexturedPointCloud with the coordinate (x, y, z) and texture (blue, green, and red) information.

Definition at line 50 of file Frame2DAnd3D.h.

Member Data Documentation

◆ b

uint8_t mmind::eye::PointXYZBGR::b {0}

Blue channel.

Definition at line 55 of file Frame2DAnd3D.h.

◆ g

uint8_t mmind::eye::PointXYZBGR::g {0}

Green channel.

Definition at line 56 of file Frame2DAnd3D.h.

◆ r

uint8_t mmind::eye::PointXYZBGR::r {0}

Red channel.

Definition at line 57 of file Frame2DAnd3D.h.

◆ x

float mmind::eye::PointXYZBGR::x {0}

X channel, unit: mm, invalid data: nan.

Definition at line 52 of file Frame2DAnd3D.h.

◆ y

float mmind::eye::PointXYZBGR::y {0}

Y channel, unit: mm, invalid data: nan.

Definition at line 53 of file Frame2DAnd3D.h.

◆ z

float mmind::eye::PointXYZBGR::z {0}

Z channel, unit: mm, invalid data: nan.

Definition at line 54 of file Frame2DAnd3D.h.


The documentation for this struct was generated from the following file: