Mech-Eye API 2.5.1
API reference documentation for Mech-Eye 3D Laser Profiler
|
#include <MechEyeSettings.h>
Public Types | |
enum | LaserFringeCodingMode { Fast , Accurate } |
Data Fields | |
LaserFringeCodingMode | fringeCodingMode |
int | frameRangeStart |
int | frameRangeEnd |
int | framePartitionCount |
int | powerLevel |
Settings used for laser during 3D capturing.
Getter: MechEyeDevice::getLaserSettings
Setter: MechEyeDevice::setLaserSettings
int framePartitionCount |
Laser's scan partition number.
If the value is more than 1, the scan from start to end will be partitioned into multiple parts. It is recommended to use multiple partition parts for extremely dark objects.
int frameRangeEnd |
The laser scan field of view end position.
frameRangeStart and frameRangeEnd work together to determine the laser scan field of view. Use 0~100 to represent all laser projection positions from left to right under the camera's view. The frame range setting must satisfy that frameRangeEnd is at least 25 larger than frameRangeStart.
int frameRangeStart |
The laser scan field of view start position.
frameRangeStart and frameRangeEnd work together to determine the laser scan field of view. Use 0~100 to represent all laser projection positions from left to right under the camera's view. The frame range setting must satisfy that frameRangeEnd is at least 25 larger than frameRangeStart.
LaserFringeCodingMode fringeCodingMode |
Option for laser fringe coding mode.
int powerLevel |
Laser Power.
High power is often used for scanning dark objects. Low power is often used for scanning reflective objects.