Mech-Eye API 2.5.1
API reference documentation for Mech-Eye Industrial 3D Camera
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Public Types | Data Fields
LaserSettings Struct Reference

#include <MechEyeSettings.h>

Public Types

enum  LaserFringeCodingMode { Fast , Accurate }
 

Data Fields

LaserFringeCodingMode fringeCodingMode
 
int frameRangeStart
 
int frameRangeEnd
 
int framePartitionCount
 
int powerLevel
 

Detailed Description

Settings used for laser during 3D capturing.

Note
Only used in Mech-Eye Laser product family.

Getter: MechEyeDevice::getLaserSettings

Setter: MechEyeDevice::setLaserSettings

Member Enumeration Documentation

◆ LaserFringeCodingMode

Option for laser fringe coding mode.

Enumerator
Fast 

Fast mode has the minimum capture time.

Accurate 

Accurate mode is slower but produces better depth maps than Fast mode.

Field Documentation

◆ framePartitionCount

int framePartitionCount

Laser's scan partition number.

If the value is more than 1, the scan from start to end will be partitioned into multiple parts. It is recommended to use multiple partition parts for extremely dark objects.

Note
Minimum: 1
Maximum: 4

◆ frameRangeEnd

int frameRangeEnd

The laser scan field of view end position.

frameRangeStart and frameRangeEnd work together to determine the laser scan field of view. Use 0~100 to represent all laser projection positions from left to right under the camera's view. The frame range setting must satisfy that frameRangeEnd is at least 25 larger than frameRangeStart.

Note
Minimum: 0
Maximum: 100
frameRangeEnd - frameRangeStart >= 25

◆ frameRangeStart

int frameRangeStart

The laser scan field of view start position.

frameRangeStart and frameRangeEnd work together to determine the laser scan field of view. Use 0~100 to represent all laser projection positions from left to right under the camera's view. The frame range setting must satisfy that frameRangeEnd is at least 25 larger than frameRangeStart.

Note
Minimum: 0
Maximum: 100
frameRangeEnd - frameRangeStart >= 25

◆ fringeCodingMode

LaserFringeCodingMode fringeCodingMode

Option for laser fringe coding mode.

◆ powerLevel

int powerLevel

Laser Power.

High power is often used for scanning dark objects. Low power is often used for scanning reflective objects.

Note
Minimum: 50
Maximum: 100

The documentation for this struct was generated from the following file: