#include <PointCloudProcessing.h>
◆ Value
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◆ description
| constexpr const char* description |
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staticconstexpr |
Initial value:=
"Reduces the depth fluctuation in the point cloud and improves its resemblance to the "
"actual object surface. Surface smoothing causes loss of object surface details. The more "
"intense the smoothing, the more details are lost."
◆ name
| constexpr const char* name = "PointCloudSurfaceSmoothing" |
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staticconstexpr |
◆ type
The documentation for this class was generated from the following file: