#include <memory>
#include "api_global.h"
#include "Array2D.h"
#include "ErrorStatus.h"
#include "CommonTypes.h"
Go to the source code of this file.
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struct | PointZ |
| Represents a point in DepthMap with the depth (z-coordinate) information. More...
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struct | NormalVector |
| The pixel element struct with the normal vector coordinate (x, y, z) information. More...
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struct | PointXYZWithNormals |
| The pixel element struct in UntexturedPointCloudWithNormals with the coordinate (x, y, z) and normal vector coordinate (x, y, z, curvature) information. More...
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class | Frame3D |
| Represents the 3D capture result, which can be obtained by calling Camera::capture3D. The 3D data can be in the form of PointZ or PointXYZ and is stored in a 2D array, with each element in the array representing a point. The class also provides methods for saving the point cloud data to a local file. More...
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