Mech-Eye API 2.5.1
API reference documentation for Mech-Eye Industrial 3D Camera
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Data Structures | Namespaces | Typedefs
Frame2D.h File Reference
#include <memory>
#include "api_global.h"
#include "CameraProperties.h"
#include "Array2D.h"

Go to the source code of this file.

Data Structures

struct  Gray
 Represents a pixel in GrayScale2DImage with grayscale channel information. More...
 
struct  ColorBGR
 Represents a pixel in Color2DImage with blue, green, and red channel information. More...
 
class  Frame2D
 Represents the 2D capture result, which can be obtained by calling Camera::capture2D. The 2D data can be in the form of Gray or ColorBGR and is stored in a 2D array, with each element in the array representing an image pixel. More...
 

Namespaces

namespace  mmind
 
namespace  mmind::eye
 

Typedefs

using GrayScale2DImage = Array2D< Gray >
 
using Color2DImage = Array2D< ColorBGR >