| Mech-Eye API 2.5.0
    API reference documentation for Mech-Eye Industrial 3D Camera | 
Represents the 2D capture result, which can be obtained by calling Camera::capture2D. The 2D data can be in the form of Gray or ColorBGR and is stored in a 2D array, with each element in the array representing an image pixel. More...
#include <Frame2D.h>
| Public Member Functions | |
| Frame2D () | |
| Constructor. | |
| ~Frame2D () | |
| Destructor. | |
| Frame2D (const Frame2D &other) noexcept | |
| Constructor. | |
| Frame2D & | operator= (const Frame2D &other) noexcept | 
| Copy assignment. | |
| Size | imageSize () const | 
| Gets the image size of Frame2D. | |
| bool | isEmpty () const | 
| Judges whether Frame2D is empty. | |
| ColorTypeOf2DCamera | colorType () const | 
| Gets the color type of the 2D camera in the 3D camera. | |
| uint64_t | frameId () const | 
| The ID of the Frame2D frame. | |
| void | clear () | 
| Clears the data in Frame2D and releases the associated resources. | |
| GrayScale2DImage | getGrayScaleImage () const | 
| Gets image data of the Frame2D with the Gray pixel format. If the 2D camera's color type (according to the return value of Frame2D::colorType) is Frame2DColorType.Monochrome, this method gets the original data. If the color type is Frame2DColorType.Color, this method converts ColorBGR values to Gray values according to the following equation: Gray = 0.299 * Red + 0.587 * Green + 0.114 * Blue. | |
| Color2DImage | getColorImage () const | 
| Gets the image data of the Frame2D with the ColorBGR pixel format. If the 2D camera's color type (according to the return value of Frame2D::colorType) is Frame2DColorType.Color, this method gets the original data. If the color type is Frame2DColorType.Monochrome, this method converts the Gray values to ColorBGR values according to the following equation: Blue = Gray, Green = Gray, Red = Gray. | |
| Friends | |
| class | CameraImpl | 
| class | Frame2DAnd3D | 
| class | InternalInterfaces | 
Represents the 2D capture result, which can be obtained by calling Camera::capture2D. The 2D data can be in the form of Gray or ColorBGR and is stored in a 2D array, with each element in the array representing an image pixel.
| Color2DImage mmind::eye::Frame2D::getColorImage | ( | ) | const | 
Gets the image data of the Frame2D with the ColorBGR pixel format. If the 2D camera's color type (according to the return value of Frame2D::colorType) is Frame2DColorType.Color, this method gets the original data. If the color type is Frame2DColorType.Monochrome, this method converts the Gray values to ColorBGR values according to the following equation: Blue = Gray, Green = Gray, Red = Gray.
| GrayScale2DImage mmind::eye::Frame2D::getGrayScaleImage | ( | ) | const | 
Gets image data of the Frame2D with the Gray pixel format. If the 2D camera's color type (according to the return value of Frame2D::colorType) is Frame2DColorType.Monochrome, this method gets the original data. If the color type is Frame2DColorType.Color, this method converts ColorBGR values to Gray values according to the following equation: Gray = 0.299 * Red + 0.587 * Green + 0.114 * Blue.
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 | friend |