Mech-Eye API 2.4.0
API reference documentation for Mech-Eye Industrial 3D Camera
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Public Attributes | List of all members
mmind::eye::Transformation Struct Reference

Defines the rigid body transformations, including rotation matrix and translation vector. More...

#include <CameraProperties.h>

Public Attributes

double rotation [3][3] = {{1, 0, 0}, {0, 1, 0}, {0, 0, 1}}
 3*3 rotation matrix.
 
double translation [3] = {0, 0, 0}
 3*1 translation vector in [x(mm), y(mm), z(mm)].
 

Detailed Description

Defines the rigid body transformations, including rotation matrix and translation vector.

Deprecated
This struct has been deprecated and replaced by MTransformation, please use MTransformation instead.

Definition at line 116 of file CameraProperties.h.

Member Data Documentation

◆ rotation

double mmind::eye::Transformation::rotation[3][3] = {{1, 0, 0}, {0, 1, 0}, {0, 0, 1}}

3*3 rotation matrix.

Definition at line 118 of file CameraProperties.h.

◆ translation

double mmind::eye::Transformation::translation[3] = {0, 0, 0}

3*1 translation vector in [x(mm), y(mm), z(mm)].

Definition at line 119 of file CameraProperties.h.


The documentation for this struct was generated from the following file: