Mech-Eye API 2.4.0
API reference documentation for Mech-Eye Industrial 3D Camera
|
This struct defines rigid body transformations, including rotation matrix and translation vector. More...
#include <MechEyeDataType.h>
Public Attributes | |
double | rotation [3][3] = {{1, 0, 0}, {0, 1, 0}, {0, 0, 1}} |
3*3 rotation matrix. | |
double | translation [3] = {0, 0, 0} |
3*1 translation vector in [x(mm), y(mm), z(mm)]. | |
This struct defines rigid body transformations, including rotation matrix and translation vector.
Definition at line 120 of file MechEyeDataType.h.
double mmind::api::Pose::rotation[3][3] = {{1, 0, 0}, {0, 1, 0}, {0, 0, 1}} |
3*3 rotation matrix.
Definition at line 122 of file MechEyeDataType.h.
double mmind::api::Pose::translation[3] = {0, 0, 0} |
3*1 translation vector in [x(mm), y(mm), z(mm)].
Definition at line 123 of file MechEyeDataType.h.