Mech-Eye API 2.3.3
API reference documentation for Mech-Eye Industrial 3D Camera
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Defines the rigid body transformations, including the rotation matrix and translation vector. More...
#include <CameraProperties.h>
Public Attributes | |
double | rotation [3][3] = {{1, 0, 0}, {0, 1, 0}, {0, 0, 1}} |
3*3 rotation matrix. | |
double | translation [3] = {0, 0, 0} |
3*1 translation vector in [x(mm), y(mm), z(mm)]. | |
Defines the rigid body transformations, including the rotation matrix and translation vector.
Definition at line 114 of file CameraProperties.h.
double mmind::eye::Transformation::rotation[3][3] = {{1, 0, 0}, {0, 1, 0}, {0, 0, 1}} |
3*3 rotation matrix.
Definition at line 116 of file CameraProperties.h.
double mmind::eye::Transformation::translation[3] = {0, 0, 0} |
3*1 translation vector in [x(mm), y(mm), z(mm)].
Definition at line 117 of file CameraProperties.h.