Mech-Eye API 2.3.3
API reference documentation for Mech-Eye Industrial 3D Camera
|
Defines rigid body transformations, including translation vector and quaternion vector. More...
#include <HandEyeCalibration.h>
Public Member Functions | |
Transformation (double x, double y, double z, double qW, double qX, double qY, double qZ) | |
std::string | toString () const |
Public Attributes | |
double | x {} |
double | y {} |
double | z {} |
double | qW {1} |
double | qX {} |
double | qY {} |
double | qZ {} |
Defines rigid body transformations, including translation vector and quaternion vector.
Definition at line 42 of file HandEyeCalibration.h.
|
inline |
Definition at line 45 of file HandEyeCalibration.h.
|
inline |
Definition at line 50 of file HandEyeCalibration.h.
double mmind::eye::HandEyeCalibration::Transformation::qW {1} |
Definition at line 59 of file HandEyeCalibration.h.
double mmind::eye::HandEyeCalibration::Transformation::qX {} |
Definition at line 60 of file HandEyeCalibration.h.
double mmind::eye::HandEyeCalibration::Transformation::qY {} |
Definition at line 61 of file HandEyeCalibration.h.
double mmind::eye::HandEyeCalibration::Transformation::qZ {} |
Definition at line 62 of file HandEyeCalibration.h.
double mmind::eye::HandEyeCalibration::Transformation::x {} |
Definition at line 56 of file HandEyeCalibration.h.
double mmind::eye::HandEyeCalibration::Transformation::y {} |
Definition at line 57 of file HandEyeCalibration.h.
double mmind::eye::HandEyeCalibration::Transformation::z {} |
Definition at line 58 of file HandEyeCalibration.h.