Mech-Eye API
2.6.0
API reference documentation for Mech-Eye 3D Laser Profiler
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profiler
PointCloudTransformation.h
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/*******************************************************************************
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*BSD 3-Clause License
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*
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*Copyright (c) 2016-2025, Mech-Mind Robotics Technologies Co., Ltd.
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*All rights reserved.
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*
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*Redistribution and use in source and binary forms, with or without
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*modification, are permitted provided that the following conditions are met:
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*
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*1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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*2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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*3. Neither the name of the copyright holder nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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*THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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*AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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*IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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*CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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*OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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*OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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******************************************************************************/
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#pragma once
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#include "CommonTypes.h"
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#include "profiler/Profiler.h"
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#include "api_global.h"
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namespace
mmind {
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namespace
eye {
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MMIND_API_EXPORT
FrameTransformation
getTransformationParams(
Profiler
& profiler);
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MMIND_API_EXPORT ProfileBatch::UntexturedPointCloud transformPointCloud(
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const
FrameTransformation
& coordinateTransformation,
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const
ProfileBatch::UntexturedPointCloud& originalPointCloud);
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MMIND_API_EXPORT ProfileBatch::TexturedPointCloud transformTexturedPointCloud(
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const
FrameTransformation
& coordinateTransformation,
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const
ProfileBatch::TexturedPointCloud& originalTexturedPointCloud);
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}
// namespace eye
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}
// namespace mmind
mmind::eye::Profiler
Operates the laser profiler. Use Profiler::connect to connect an available laser profiler,...
Definition
Profiler.h:100
mmind::eye::FrameTransformation
Defines the rigid body transformations from one reference frame to another, including the rotation ma...
Definition
CommonTypes.h:113
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