38#include "api_global.h"
39#include "MechEyeDataType.h"
44template <
typename ElementType>
88typedef Frame<ElementColor> ColorMap;
90typedef Frame<ElementDepth> DepthMap;
92typedef Frame<ElementPointXYZ> PointXYZMap;
94typedef Frame<ElementPointXYZBGR> PointXYZBGRMap;
99template <
typename ElementType>
125 inline bool empty()
const {
return !_pData; }
147 if (
n >= _height * _width || !_pData)
148 throw std::out_of_range(
"invalid subscript");
172 if (
row >= _height ||
col >= _width || !_pData)
173 throw std::out_of_range(
"invalid subscript");
219 std::shared_ptr<ElementType> _pData;
225 LineBatch() : _lineCount(0), _columnCount(0) {}
240 void setLineCount(
uint32_t lineCount) { _lineCount = lineCount; }
241 uint32_t lineCount()
const {
return _lineCount; }
242 uint32_t columnCount()
const {
return _columnCount; }
251 _columnCount = width;
253 _depth.
resize(_columnCount, _lineCount);
254 _intensity.
resize(_columnCount, _lineCount);
255 _encoder.
resize(1, _lineCount);
256 _frameId.
resize(1, _lineCount);
Definition of data structure in device capturing image.
const ElementType & operator[](std::size_t n) const
void resize(uint32_t width, uint32_t height)
ElementType & at(uint32_t row, uint32_t col)
const ElementType & at(uint32_t row, uint32_t col) const
const ElementType * data() const
ElementType & operator[](std::size_t n)
float d
Depth channel, unit: mm.
Element in PointXYZBGRMap.
float y
Y channel, unit: mm.
float x
X channel, unit: mm.
float z
Z channel, unit: mm.
float x
X channel, unit: mm.
float z
Z channel, unit: mm.
float y
Y channel, unit: mm.