Mech-Eye API 2.4.0
API reference documentation for Mech-Eye Industrial 3D Camera
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This is the complete list of members for mmind::eye::Frame2DAnd3D, including all inherited members.
CameraImpl (defined in mmind::eye::Frame2DAnd3D) | mmind::eye::Frame2DAnd3D | friend |
clear() | mmind::eye::Frame2DAnd3D | |
frame2D() const | mmind::eye::Frame2DAnd3D | |
Frame2DAnd3D() | mmind::eye::Frame2DAnd3D | |
Frame2DAnd3D(const Frame2DAnd3D &other) noexcept | mmind::eye::Frame2DAnd3D | |
frame3D() const | mmind::eye::Frame2DAnd3D | |
getTexturedPointCloud() const | mmind::eye::Frame2DAnd3D | |
getTexturedPointCloudWithNormals() const | mmind::eye::Frame2DAnd3D | |
InternalInterfaces (defined in mmind::eye::Frame2DAnd3D) | mmind::eye::Frame2DAnd3D | friend |
operator=(const Frame2DAnd3D &other) noexcept | mmind::eye::Frame2DAnd3D | |
savePointCloud(const TexturedPointCloud &pointCloud, FileFormat fileFormat, const std::string &fileName, bool isOrganized=false, CoordinateUnit pointCloudUnit=CoordinateUnit::Millimeter) | mmind::eye::Frame2DAnd3D | static |
savePointCloudWithNormals(const TexturedPointCloudWithNormals &pointCloud, FileFormat fileFormat, const std::string &fileName, bool isOrganized=false, CoordinateUnit pointCloudUnit=CoordinateUnit::Millimeter) | mmind::eye::Frame2DAnd3D | static |
saveTexturedPointCloud(FileFormat fileFormat, const std::string &fileName, bool isOrganized=false) const | mmind::eye::Frame2DAnd3D | |
saveTexturedPointCloudWithNormals(FileFormat fileFormat, const std::string &fileName, bool isOrganized=false) const | mmind::eye::Frame2DAnd3D | |
~Frame2DAnd3D() | mmind::eye::Frame2DAnd3D |