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Mech-Eye API 2.2.0
API reference documentation for Mech-Eye Industrial 3D Camera
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This is the complete list of members for mmind::eye::Frame3D, including all inherited members.
| CameraImpl (defined in mmind::eye::Frame3D) | mmind::eye::Frame3D | friend |
| clear() | mmind::eye::Frame3D | |
| Frame2DAnd3D (defined in mmind::eye::Frame3D) | mmind::eye::Frame3D | friend |
| Frame3D() | mmind::eye::Frame3D | |
| Frame3D(const Frame3D &other) noexcept | mmind::eye::Frame3D | |
| getDepthMap() const | mmind::eye::Frame3D | |
| getOrthogonalDepthMap(double &xScale, double &yScale, double &xOffset, double &yOffset) const | mmind::eye::Frame3D | |
| getUntexturedPointCloud() const | mmind::eye::Frame3D | |
| getUntexturedPointCloudWithNormals() const | mmind::eye::Frame3D | |
| imageSize() const | mmind::eye::Frame3D | |
| isEmpty() const | mmind::eye::Frame3D | |
| operator=(const Frame3D &other) noexcept | mmind::eye::Frame3D | |
| savePointCloud(const PointCloud &pointCloud, FileFormat fileFormat, const std::string &fileName, bool isOrganized=false) | mmind::eye::Frame3D | static |
| savePointCloudWithNormals(const PointCloudWithNormals &pointCloud, FileFormat fileFormat, const std::string &fileName, bool isOrganized=false) | mmind::eye::Frame3D | static |
| saveUntexturedPointCloud(FileFormat fileFormat, const std::string &fileName, bool isOrganized=false) const | mmind::eye::Frame3D | |
| saveUntexturedPointCloudWithNormals(FileFormat fileFormat, const std::string &fileName, bool isOrganized=false) const | mmind::eye::Frame3D | |
| ~Frame3D() | mmind::eye::Frame3D |